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	<title>Comments on: Quality Control</title>
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		<title>By: Shaun Bent</title>
		<link>http://www.forepoint.co.uk/2010/07/14/quality-control/#comment-14</link>
		<dc:creator>Shaun Bent</dc:creator>
		<pubDate>Wed, 14 Jul 2010 16:56:04 +0000</pubDate>
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		<description>It is very frustrating, probably even more so for you if you are seeing your work butchered into half-assed app. 

I’m sure Steve Jobs even said himself during the WWDC 2010 Keynote that one of the main reasons apps are rejected is because of third party code being used (not sure myself if this extends to JavaScript), but if this is the case this is yet another contrition. Say one thing do another.

I think I will have to agree that dollar signs are definitely taking priority over quality for a lot of developers.

Shaun</description>
		<content:encoded><![CDATA[<p>It is very frustrating, probably even more so for you if you are seeing your work butchered into half-assed app. </p>
<p>I’m sure Steve Jobs even said himself during the WWDC 2010 Keynote that one of the main reasons apps are rejected is because of third party code being used (not sure myself if this extends to JavaScript), but if this is the case this is yet another contrition. Say one thing do another.</p>
<p>I think I will have to agree that dollar signs are definitely taking priority over quality for a lot of developers.</p>
<p>Shaun</p>
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		<title>By: Sarah Parmenter</title>
		<link>http://www.forepoint.co.uk/2010/07/14/quality-control/#comment-13</link>
		<dc:creator>Sarah Parmenter</dc:creator>
		<pubDate>Wed, 14 Jul 2010 16:26:06 +0000</pubDate>
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		<description>Interesting post Shaun, the points that I spoke about at FOWD London are guidelines rather than a strict app approval process, the points I make are &quot;ideal world&quot; situations and what Apple are more likely to promote. 

I&#039;m saddened to see a lot of the apps you speak about myself.  Recently, an app I did the interface for, the developers wrapped the whole lot in a bunch of javascript and have tried to pass it off as a real SDK app, it doesn&#039;t function like one, the UI is butchered yet it still got approved? It makes a mockery of their own HIG guidelines and also of the advice I&#039;m putting out to developers. Unfortunately, sometimes people just see the dollar signs and run with the cheapest option to just get their app on the store and making them money.

The crux is, I too wish the app approval process was tighter and reformed. 

Sarah</description>
		<content:encoded><![CDATA[<p>Interesting post Shaun, the points that I spoke about at FOWD London are guidelines rather than a strict app approval process, the points I make are &#8220;ideal world&#8221; situations and what Apple are more likely to promote. </p>
<p>I&#8217;m saddened to see a lot of the apps you speak about myself.  Recently, an app I did the interface for, the developers wrapped the whole lot in a bunch of javascript and have tried to pass it off as a real SDK app, it doesn&#8217;t function like one, the UI is butchered yet it still got approved? It makes a mockery of their own HIG guidelines and also of the advice I&#8217;m putting out to developers. Unfortunately, sometimes people just see the dollar signs and run with the cheapest option to just get their app on the store and making them money.</p>
<p>The crux is, I too wish the app approval process was tighter and reformed. </p>
<p>Sarah</p>
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